Sky Beyond the Darkness: Alternate Search Tables

These are revised the search tables I made for Sky Beyond the Darkness, to give myself more item options and to better go with my homebrew rule additions (such as the need to eat and sleep). I am sharing them in case others find them useful.

Use these with the search procedures outlined in the core SBTD rules, but replace the original Search Tables with the ones below.

Alternate Search Tables

  • 0. Junk (you can always roll for junk at any location)
    1 – Brick or large rock 
    2 – Old papers suitable for kindling
    3 – Tattered rags (ripped clothes, old sheets, etc.)
    4 – Sharp metal or glass (can be made into a shiv)
    5 – Wood or metal that can be made into a Club
    6 – Empty glass bottle
  • 1. Abandoned house
    1 – Canned food (0.3kg; roll 1D6: 1 dog food, 2 vegetables, 3 fruit, 4 soup/stew, 5 beans/spaghetti, 6 meat/fish)
    2 – Light/fire source (roll 1D6: 1-3 2D6 matches, 4 lighter, 5 1D6 candles, 6 lantern (1kg; roll 1D6: odd = oil; even = propane ))
    3 – Clothes
    5 – Bedding (roll 1D6: 1-3 towel (0.2kg), 4-5 blanket (2kg), 6 sleeping bag (1.5kg))
    5 – Container (roll 1D6: 1 duffel bag, 2-3 thermos bottle (0.5kg), 4-5 empty water bottle (0.2kg), 6 backpack)
    6 – Fuel (roll 1D6: 1 camp stove fuel canister (0.3kg), 2 half-full propane cylinder (6kg), 3 full propane cylinder (10kg), 4-5 half-gallon of gasoline (4kg), 6 gallon of gasoline (6kg))
  • 2. Retail store
    1 – Clothes
    2 – Books or toys (roll 1D6: 1-2 toy (0.3kg), 3-6 book (0.2kg))
    3 – Snack food (roll 1D6: 1-3 chocolate or candy, 4-5 bag of salted snacks, 6 box of biscuits (0.2kg))
    4 – Bedding (roll 1D6: 1-3 towel (0.2kg), 4-5 blanket (2kg), 6 sleeping bag (1.5kg))
    5 – Camping (roll 1D6: 1 lighter, 2 2D6 candles, 3 fishing rod (1.2kg), 4 canteen (0.2kg), 5 vacuum flask (0.5kg), 6 camp stove (3kg))
    6 – Sports (roll 1D6: 1 ball (0.2kg), 2-3 bat or stick (1kg; treat as club), 4 armor (5kg; -1 INJ), 5 bow/crossbow (3kg) and 2D6 arrows, 6 hunting rifle (5kg) and 2D6 bullets)
  • 3. Market, restaurant or cafe
    1 – Snack food (roll 1D6: 1-3 chocolate or candy, 4-5 bag of salted snacks, 6 box of biscuits (0.2kg))
    2 – Canned food (0.3kg) (roll 1D6: 1 dog food, 2 vegetables, 3 fruit, 4 soup, 5 beans/spaghetti, 6 meat/fish)
    3 – Dry food (roll 1D6: 1-2 box of cereal (0.2kg), 3 flour (1kg), 4 sugar (1kg), 5 dry pasta (0.5kg) 6 rice (1kg))
    4 – Hygiene (roll 1D6: 1 toilet paper (0.2kg), 2 bar of soap, 3 toothbrush, 4 toothpaste, 5 bleach (1kg), 6 disinfectant (1kg))
    5 – Small bottled drink (0.5kg); roll 1D6: 1-2 soda, 3-5 water, 6 = alcohol)
    5 – Large bottled drink (1.5kg); roll 1D6: 1-2 soda, 3-5 water, 6 = alcohol)
  • 4. Pharmacy, clinic or hospital
    1 – Hygiene (roll 1D6: 1 toilet paper (0.2kg), 2 bar of soap, 3 toothbrush, 4 toothpaste, 5 bleach (1kg), 6 disinfectant (1kg))
    2 – Over-the-counter medicine (roll 1D6: 1-2 vitamins, 3 cold and flu tablets, 4 antihistamine tablets, 5-6 painkiller tablets)
    3 – First aid item (roll 1D6: 1-3 bandage/dressing, 4 splint, 5 antiseptic (0.3kg), 6 first aid kit (0.5kg))
    4 – Prescription medicine (roll 1D6: 1-3 strong painkillers, 4 antidepressants, 5 sleeping pills, 6 antibiotics)
    5 – Specialist medicine (roll 1D6: 1-2 insulin injection, 3-4 heart/blood pressure tablets, 5-6 Epinephrine injection)
    6 – Hospital item (roll 1D6: 1 surgical instruments (0.4kg), 2 oxygen tank (5kg), 3 serum bag (0.3kg), 4-5 manual pulmonary resuscitator, 6 field medic kit (1.5kg))
  • 5. Tool store
    1 – Building supplies (roll 1D6: 1-2 bag of nails (0.2kg), 3 box of screws (0.2kg), 4 spool of wire (0.2kg), 5 tube of superglue)
    2 – Small tool (roll 1D6: 1 hammer (1kg), 2-3 screwdriver (0.3kg), 4 pliers (0.2kg), 5 chisel (0.4kg), 6 saw (0.5kg))
    3 – Large tool (roll 1D6: 1-2 shovel (3kg), 3 rake (2kg), 4 hoe (2kg), 5 pick (4kg), 6 axe (3kg))
    4 – Rope (2kg)
    5 – Blade tool (roll 1D6: 1-2 box-cutter, 3 multitool, 4 hunting knife (0.4kg), 5 hatchet (1kg), 6 machete (1.5kg)).
    6 – B&E tool (roll 1D6: 1-2 wire cutters (0.2kg), 3 hacksaw (0.8kg), 4 bolt cutters (5kg), 5 crowbar (5kg), 6 sledgehammer (6kg))
  • 6. Police department or abandoned military checkpoint
    1 – Police item (roll 1D6: 1-3 handcuffs (0.8kg), 4-5 baton (1kg, treat as club), 6 gas mask (1kg))
    2 – Emergency item (roll 1D6: 1-4 2D6 flares (0.2kg each), 5-6 First Aid Kit (0.5kg)
    4 – Ammunition (roll 1D6: 1-3 4D6 handgun bullets, 4-5 3D6 shotgun shells, 6 5D6 rifle bullets)
    5 – Weapon (roll 1D6: 1-3 pistol (2kg) and 2D6 bullets, 4-5 shotgun (5kg) and 1D6 shells, 6 = assault rifle (6kg) and 3D6 bullets)
    6 – Armor (roll 1D6: 1-2 riot helmet (2kg; -1 INJ), 3-4 riot armor (8kg; -2 INJ), 5-6 bulletproof vest (2kg; -2 INJ))

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